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Old Jan 21, 2009, 02:20 PM // 14:20   #41
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Originally Posted by Burst Cancel View Post
The comparison really isn't as lopsided as you guys suggest. W/D wastes the elite on Warrior's Endurance. A/D loses SY!, and frankly shouldn't be playing scythe to begin with.

Critical Agility is a wasted skill slot when playing for serious. Drunken Master gets you both movement and attack speed, and the armor bonus doesn't stack with SY!

you probably didnt use SY before. SY affects ONLY PARTY members. it doesnt affect the caster who casted it.

i like all 3 so i've all 3.

i personally consider 4 things when choosing my profession. General Pve , Pvp, Farming and looks.

Apparently in General Pve , a warrior = tank ( defensive ) , assassin ( offensive ) , derv ( balanced )

Pvp = Warrior and Assassins are equally good spikers especially with primal rage for warrior and probably palm strike for assassin ( btw i dont use palm strike ) .

Dervish relies on their enchants for their primary attribute to work thus dervishes are more of the helping with spikes type of profession and they've way better healing then both the assassin and the warrior thus we can say that Dervish = Balanced for pvp as well since it can attack as well as it can defend. we all probably know enchant removal would cause a derv to be pretty useless but if you know what you're doing, you should be fine.

Farming = Assassins ftw. Nothing beats SF Farming. so what if SF have been nerfed countless times ? they still. both the dervish and the warrior cant beat assassin farming HM Vaettir farming which allows em to earn about 30k an hour ( Probably the most profitable farm ). and you get really high norn rank like how i got my r9 norn in 5 days of farming vaettirs and made 1.6mil at the same time whilst farming wintersday drops.

Looks = Warrior = Gladiator , primeval , Obby , monument.
Assassin = ancient , vabbian .
Dervish = Primeval , Obby and probably norn as well.

Weapons = Warrior = Pyroclastic axe , Chaos axe , Fellblade , IDS .... alot more .
Assassin = DemonFangs , Dragon Kamas, Storm daggers , Tormented daggers.
Dervish = Draconic scythe ( dyed ) , tormented scythe , clockwork scythe

p.s. these are based on my own opinions so i'd appreciate if you don't flame.

well all i can say is choose the one you like.

good luck

Last edited by Lusciious; Jan 21, 2009 at 02:38 PM // 14:38..
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Old Jan 21, 2009, 05:24 PM // 17:24   #42
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Originally Posted by Necrotic View Post
So now it's....Warrior vs. Dervish.....what's next Fatelord, Warrior vs. Elementalist? Ranger?

I know you're just trying to get input so you can build the best warrior in the game...but seriously....just try it yourself and make your own decision....after all you do have 8 slots or so to use right? Plus you can always delete it and start over if you find yourself not liking the choice you made.
Well as u said I was trying to get input not to get the best warrior ..but to make the best Scythe wielder ..and I decided to go with the Dervish actually ..

If my posts bother you you can choose to ignore them I don't remember asking for your opinion in particular ..
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Old Jan 21, 2009, 10:48 PM // 22:48   #43
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Originally Posted by Maneo Ranae View Post
Dervish=70+Windwalker's (Let's say three enchants)=85
Plus Conviction (24)=109
Plus Avatar of Balthazar (40)=149.

Whatever you say, Warrs can't top that so easily, unless you wanna go for Dolyak's or Defy Pain,...
In other words, you're wasting 3 skill slots, one of which taking an elite, another taking a stance and finally, one taking a PvE skill slot (not to mention it's all selfish defense), to compete with a Warrior in defense?

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Too bad Scythewarrs depend on AOHM for a good part of their damage, since Dervishes can use that one too.
What? Does this mean that Dervs without AOHM don't need this to deal good damage? AOHM stacks with everything you have. Asuran Scan, +damage attacks, everything.

Nice joke, but that has got to be the dumbest thing I've heard so far.

Quote:
On top of that, they can use pwnage avatars like Avatar of Grenth and Avatar of Lyssa, and maintain them indefinitely (Eternal Aura).
Two skill slots, Lyssa loses its bonus in HM often because of mad cast times, the health stealing with Grenth doesn't get buffed. Nothing positive I see but Melandru and Dwayna.

Overall,... I just wouldn't know, I've got both ^^. [/quote]
Quote:
Originally Posted by Lucsiious
Dervish relies on their enchants for their primary attribute to work thus dervishes are more of the helping with spikes type of profession and they've way better healing then both the assassin and the warrior thus we can say that Dervish = Balanced for pvp as well since it can attack as well as it can defend. we all probably know enchant removal would cause a derv to be pretty useless but if you know what you're doing, you should be fine.
The only self heal that should make it on a Dervish bar is Faithful Intervention. Assassins shouldn't be carrying anything but Restful Breeze, and the Warrior shouldn't be carrying anything but Lions' Comfort. Most of which, shouldn't be used in PvP due to their strengths. You're gaining more using more offensive skills.

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Originally Posted by Darkside
Seriously, who the hell buffs with alcohol on a regular basis? Also, why would you be using cons ALL the time?
Alcohol is cheap, so it's a "sure why not?". Cons are often used in elite areas to pretty much half the common speeds, and if you're playing "seriously" you're probably going to be under cons alot - speed is why.
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Old Jan 22, 2009, 12:22 AM // 00:22   #44
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hmm from what i have seen thus far ...the warrior is a lot more durable ..the dervish deals more damage esp AOE ...

I tried using the scythe with the warrior and he just doesn't cut it ..spamming dragon slash is much more effective ...However seriously creating a character that solely depends on enchantments where classes like a mesmer or even an assassin can rend them away easily is a bit stupid ....Dervishes should really be puffed ..
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Old Jan 22, 2009, 12:38 AM // 00:38   #45
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Originally Posted by fatelord View Post
Today, 09:24 AM Well as u said I was trying to get input not to get the best warrior ..but to make the best Scythe wielder ..and I decided to go with the Dervish actually ..
Quote:
Originally Posted by fatelord
Today, 04:22 PM However seriously creating a character that solely depends on enchantments where classes like a mesmer or even an assassin can rend them away easily is a bit stupid ....Dervishes should really be puffed ..
rofl

Quote:
Originally Posted by fatelord
I tried using the scythe with the warrior and he just doesn't cut it ..spamming dragon slash is much more effective ...
WE Scythe > Derv.

Other War builds >/= WE Scythe.

So yeah, lol.
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Old Jan 22, 2009, 02:56 AM // 02:56   #46
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yeah . Warriors beat Dervs in pvp. Warriors can easily out tank a derv in pvp because dervishes are alot more complicated to use. for beginners, i'd suggest you go with warriors because warriors don't need lots of skills to be a tank. just get defy pain / dolyak signet and you got urself a basic tank whereas for a derv, you can either use Veils of thorn + armor of sanctity, Avatar of balthazar , avatar of dwayna or conviction but all of them prove to be weaker then defy pain. Avatar of balthazar draws with dolyak signet at rank 15 str. a major rune won't hurt in pve . besides , all the runes you'd be using are HP runes because you don't spam energy, so the -35 hp won't really affect much. and at r15 str, defy pain adds 300hp , 20 armor and -10 damage which is pretty good if you ask me. i usually take dolyak signet. get the monk to cast enchant on you, run in and activate dolyak signet and tank like what a warrior should do.

p.s. tanking jotuns are fun since they cant knock you down. lol .

well i personally think warriors would be better then dervishs, they have more skills as well thus having more variants but a dervish is good if you want some fun in pve and pvp other then just tanking.
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Old Jan 22, 2009, 05:45 AM // 05:45   #47
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Originally Posted by Lusciious View Post
you probably didnt use SY before. SY affects ONLY PARTY members. it doesnt affect the caster who casted it.
Uh, if you're A/D you don't even have SY! - an intelligent person would therefore have realized that I'm obviously talking about SY! from someone else ... say, a paragon. Or a warrior. Don't be an idiot.

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Originally Posted by Darkside
Seriously, who the hell buffs with alcohol on a regular basis? Also, why would you be using cons ALL the time?
I buff with alcohol all the time. The stance is up for over a minute, alcohol is dirt cheap, and you earn the title while you play. Sorry, I just don't see what the issue is.

As for cons - you're clearly not reading what I'm writing when I say "playing seriously". If I actually care about the outcome of whatever I'm doing, I'm using at least the Essence just to make things go faster. I honestly can't think of a single reason not to.
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Old Jan 22, 2009, 09:07 AM // 09:07   #48
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Shockaxe > All
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Old Jan 22, 2009, 11:38 AM // 11:38   #49
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Originally Posted by Celestial Beaver
As far as I can tell, the additional armour from these two skills together will still only be +40, and only because AoB is one of those skills which allows you to exceed the +25AL cap, so as far as I can see your figures are slightly off. Just a technicality.
You know, I didn't even know that,... Well, never was that armor centred. Thanks for the correction .
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Old Jan 22, 2009, 12:05 PM // 12:05   #50
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Originally Posted by Burst Cancel View Post
As for cons - you're clearly not reading what I'm writing when I say "playing seriously". If I actually care about the outcome of whatever I'm doing, I'm using at least the Essence just to make things go faster. I honestly can't think of a single reason not to.
I've gone through all of the Hm crap in the game and hardly ever used any cons. The times I did was because other people in the group wanted to. The only time I can understand using cons regularly would be in elite areas because people hate failing at those.

Quote:
Alcohol is cheap, so it's a "sure why not?". Cons are often used in elite areas to pretty much half the common speeds, and if you're playing "seriously" you're probably going to be under cons alot - speed is why.
Why not? Personally, I'd find it annoying to open my inventory ever couple minutes to drink something... but hey that's just me. I'm apparently not a "serious player" so who cares.

Quote:
Dervish=70+Windwalker's (Let's say three enchants)=85
Plus Conviction (24)=109
Plus Avatar of Balthazar (40)=149.
Armor doesn't stack that way friend...edit never mind looks like someone already pointed out your mistake.
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Old Jan 22, 2009, 01:17 PM // 13:17   #51
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Originally Posted by fatelord View Post
hmm from what i have seen thus far ...the warrior is a lot more durable ..the dervish deals more damage esp AOE ...

I tried using the scythe with the warrior and he just doesn't cut it ..spamming dragon slash is much more effective ...However seriously creating a character that solely depends on enchantments where classes like a mesmer or even an assassin can rend them away easily is a bit stupid ....Dervishes should really be puffed ..
Assassins do a lot more damage with scythes then a Dervish.
And especially in HM, Warriors will do more damage (armor penetration with strength), too.
In general PvE play, the Dervish is only the 3rd best choice for a scythe.
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Old Jan 22, 2009, 01:58 PM // 13:58   #52
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Most of this has been pointed out already, but let me offer my personal opinion.

Personally, I think warriors are the best melee class. They have high defense (116AL with a shield and the right insignias) that can still be increased with skills, have an ias that's very good for PvE and can inflict massive damage on a single target with [Dragon Slash] while they tank. The disadvantage of a warrior is that you're stuck in the melee role. Dervishes can use an Arcane Orders build, assassin's can go Critical Barrage, but warriors can really only play melee.

A dervish can have an advantage if you do some research before attempting to do a mission/area. If you know what kind of enemies you encounter, a dervish can easily create a build to counter just that. Conditions->Melandru, Hexes->Dwayna, LotsOfMelee->EDA etc.
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Old Jan 22, 2009, 03:23 PM // 15:23   #53
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Originally Posted by avilia View Post
A dervish can have an advantage if you do some research before attempting to do a mission/area. If you know what kind of enemies you encounter, a dervish can easily create a build to counter just that. Conditions->Melandru, Hexes->Dwayna, LotsOfMelee->EDA etc.
Translated: Dervs can build to make up for sucky support.
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Old Jan 22, 2009, 04:42 PM // 16:42   #54
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Originally Posted by avilia View Post
Most of this has been pointed out already, but let me offer my personal opinion.

Personally, I think warriors are the best melee class. They have high defense (116AL with a shield and the right insignias) that can still be increased with skills, have an ias that's very good for PvE and can inflict massive damage on a single target with [Dragon Slash] while they tank. The disadvantage of a warrior is that you're stuck in the melee role. Dervishes can use an Arcane Orders build, assassin's can go Critical Barrage, but warriors can really only play melee.

A dervish can have an advantage if you do some research before attempting to do a mission/area. If you know what kind of enemies you encounter, a dervish can easily create a build to counter just that. Conditions->Melandru, Hexes->Dwayna, LotsOfMelee->EDA etc.
Warriors can go [Flail]x[Stunning strike]
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Old Jan 22, 2009, 08:50 PM // 20:50   #55
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Originally Posted by Lusciious View Post
Warriors can easily out tank a derv in pvp because dervishes are alot more complicated to use.
I lol'd at Dervs being more complicated than Warriors in PvP, and the "out tank a derv in PvP" bit. Either you don't have Frenzy or Bull's Strike on your bar (former discounts hammers, no the double damage isn't the main "area" of misuse of Frenzy - spam Bull's and you'll be missing it a lot unless you're against a complete divv), or you're delusional. Also, adrenaline is a key factor.

Seriously though, can you stop being so... bad?
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Old Jan 22, 2009, 09:03 PM // 21:03   #56
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Honestly, just play whatever the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO you like. (in PvE)
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Old Jan 22, 2009, 10:11 PM // 22:11   #57
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Originally Posted by Lusciious View Post
yeah . Warriors beat Dervs in pvp.
Not in all cases.

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Originally Posted by Lusciious View Post
Warriors can easily out tank a derv in pvp because dervishes are alot more complicated to use.
I'm still a beginner. My first character I played with was a Dervish. You just have to know the concept of the class and how they work. I didn't find it that difficult to follow.

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Originally Posted by Lourens View Post
Warriors can go [Flail]x[Stunning strike]
Dervishes can go [Ebon Dust Aura].

Last edited by iVendetta; Jan 22, 2009 at 10:15 PM // 22:15..
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Old Jan 22, 2009, 11:38 PM // 23:38   #58
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Originally Posted by Lourens View Post
Warriors can go [Flail]x[Stunning strike]
Dervishes can go [Heart of Fury][Stunning Strike]
Assassins can go [Critical Agility][Stunning Strike]
Paragons can go [Aggressive Refrain][Stunning Strike]

All of those are a better choice than the Warrior variant you listed (not that the dervish one isn't bad too).
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Old Jan 23, 2009, 09:02 AM // 09:02   #59
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Quote:
Originally Posted by avilia
The disadvantage of a warrior is that you're stuck in the melee role. Dervishes can use an Arcane Orders build, assassin's can go Critical Barrage, but warriors can really only play melee.
Quote:
Originally Posted by Lourens
Warriors can go [flail]x[stunning strike]
Before the guy feels completely misunderstood, jeez. Reading comprehension ftw
Quote:
Originally Posted by avilia
All of those are a better choice than the Warrior variant you listed (not that the dervish one isn't bad too).
Last I checked Stances are removed a lot less often than Enchantments. Flail's downside means **** to a spearchucker. Not to mention [heart of fury] sucks compared to the lot.

So, /disagree.
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Old Jan 23, 2009, 09:13 AM // 09:13   #60
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Quote:
Originally Posted by Lourens View Post
Warriors can go [Flail]x[Stunning strike]
Dervishes can go [Ebon Dust Aura].
To my knowledge every skill in the game has a counter.

A W/P could go [Remedy Signet] if he wanted to...

That doesn't prove very much.
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